MoonPrints is a community blueprint Mod, not a vanilla feature or the unreleased 1.1 update. Its author describes saving building layouts, previewing and placing them again, with experimental single-player support. Quality of Life and Fixes changes gameplay settings such as processing and power; those changes must be separated from vanilla factory values. Use the original author pages for downloads and compatibility notes. S32S33
Choose the author page and applicable build
| Mod | Author-page information checked | Boundary |
|---|---|---|
| MoonPrints | Updated 31 October; page displays 0.1.5; building and conveyor blueprints | Experimental, intended for single-player; layout only |
| Quality of Life and Fixes | Updated 3 November; production, robots, power and upgrades | Description header and changelog show different version numbers; latest downloadable file not confirmed here |
Check the Files tab and release notes before choosing a download. This site's date records reading the author page, not a successful install, security audit or compatibility test. Keep a separate save copy and note the installed game build and each Mod.
MoonPrints dependencies and installation
The author requires BepInEx 6 IL2CPP for Windows x64 and the MoonSweepers BepInEx Patcher. The author recommends build be.791 of the loader. Follow the linked loader and patcher instructions before installing the plugin. S33
- Download dependencies through the links on the MoonPrints author page, including its linked patcher.
- In Steam, use Library → Moon Sweepers → Manage → Browse local files to open the installation folder.
- Install and configure the loader and patcher according to their instructions.
- Download MoonPrints from its original Nexus Files tab. Extract its plugin files into
BepInEx/plugins, preserving the archive structure. - Launch a separate single-player test and check whether the hammer's Blueprints tab is present.
The author places saved designs in BepInEx/Moonprints, alongside plugins, not inside it. Installation files and this blueprint folder are separate from the Windows world-save folder.
Save and place your first blueprint
- Equip the hammer. The author's default control is Z to enter selection mode.
- Select the structures and conveyor belts to include. Save with a descriptive name.
- The Mod creates a
.Moonprintlayout file and matching.pngpreview. - Open the hammer's Blueprints tab and select the preview to inspect the design and total construction cost.
- Select the blueprint name to start the holographic placement preview, then use the normal building controls.
- After placement, recheck outside input/output connections, material settings and power. S33
Normal terrain, collision and resource-cost rules still apply. These steps summarize the author's instructions; this site has not installed the Mod.
Install a shared design without copying factory state
The author links a community gallery from the Nexus description. Obtain a .Moonprint file there, copy it into BepInEx/Moonprints, then refresh the in-game library. Compare the required build cost and adjust the placement for the actual terrain.
MoonPrints preserves relative layout, rotations, styles, supports and conveyor connections. It does not copy inventories, stored items, production progress, recipes or filters. A placed design still needs correct configuration, raw inputs and working power; use the factory guide to check them. S33
Keep vanilla troubleshooting reproducible
For a failed machine, record the exact Mod configuration and whether its cycle, power demand or battery behavior was changed. The Quality of Life Mod's adjustments do not establish an official recipe or a fix in the unmodified game. Review each author's removal instructions before disabling a plugin, and preserve the original world separately.
Neither author-page availability nor a download site's scan badge proves host/guest compatibility. MoonPrints specifically states single-player intent; do not assume it works in a shared world. Link and download from the authors rather than redistributing their archives.
Source references
Sources checked . Source types describe the evidence; they do not imply gameplay testing by this site.
- S32 · Player reportNexus Mods — Quality of Life and Fixes author description ↗
- S33 · Player reportNexus Mods — MoonPrints author instructions ↗